AI Insights · Timothy · October 2025
Top Science Games Performance in Slovenia Q3 2025
Explore the performance trends of the top science games in Slovenia during Q3 2025, based on Sensor Tower data.
In the third quarter of 2025, several top science games showcased varying performance on the unified platform in Slovenia. The data, sourced from Sensor Tower, reveals intriguing trends in downloads, revenue, and active users.
Plague Inc. by Ndemic Creations saw its weekly revenue fluctuate, peaking at nearly $48 in late June before gradually declining. Downloads remained relatively stable, peaking at 62 in mid-September, while active users reached a high of 115 in the same week.
Patient Zero: Plague game from Brightika, Inc. experienced a notable spike in downloads, reaching 360 in early September. Revenue peaked at $46 in the same period, and active users increased to 83.
Terra Nil by Netflix, Inc. had modest revenue figures, with a peak of $19 in mid-September. Downloads were low, with a maximum of 14 in late August, while active users remained consistent around 28-39 throughout the quarter.
Jetpack Joyride from Halfbrick Studios showed a steady number of downloads, peaking at 38 in mid-July. Revenue was minimal, with a slight peak of $14 in early July, and active users peaked at 141 in late July.
Cell to Singularity: Evolution by Computer Lunch saw limited download activity, with a maximum of 8 in late September. Revenue was low, peaking at $8 in mid-July, while active users hovered between 35-48 throughout the quarter.
For more detailed insights and data, visit Sensor Tower's platform.